hmm
;Mühle bauen
(defrule
(resource-found food)
(building-type-count mill less-than 1)
(can-build mill)
=>
(build mill)
)
;Felder bauen
(defrule
(current-age == dark-age)
(building-type-count farm less-than 4)
(can-build farm)
=>
(build farm)
)
;Dorfis Arbeit
(defrule
(true)
(current-age == dark-age)
=>
(set-strategic-number sn-percent-civilian-gatherers 90)
(set-strategic-number sn-percent-civilian-builders 10)
(set-strategic-number sn-percent-civilian-explorers 0)
)
(defrule
(current-age == dark-age)
=>
(set-strategic-number sn-food-gatherer-percentage 70)
(set-strategic-number sn-wood-gatherer-percentage 30)
(disable-self)
)
;Entwicklung zur Feudalzeit
(defrule
(unit-type-count-total villager >= 10)
(food-amount greater-or-equal 500)
(can-research-with-escrow feudal-age)
=>
(research feudal-age)
)
;Dorfis bauen
(defrule
(current-age == dark-age)
(unit-type-count-total villager < 10)
(can-train villager)
=>
(train villager)
)
;Hausbau
(defrule
(housing-headroom less-than 5)
(population-headroom greater-than 0)
(can-build house)
=>
(build house)
)
;Holzfällerlager
(defrule
(current-age == dark-age)
(building-type-count lumber-camp less-than 1)
(can-build lumber-camp)
=>
(build lumber-camp)
)
;Kaserne bauen
(defrule
(current-age == dark-age)
(wood-amount greater-or-equal 175)
(building-type-count barracks less-than 1)
(can-build barracks)
=>
(build barracks)
)
Jetzt vielleicht?